feat: Add POC command page structure and routing
- Created CommandPocPage.tsx with basic layout structure - Added POC-specific TypeScript interfaces and types - Implemented basic UI components: PocHeader, PocMessageList, PocMessageBubble, PocCommandInput, PocStatusBar - Added /command-poc route to Router.tsx - Set up component folder structure following PRD specifications 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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class PythonWebInterface {
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constructor() {
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this.ws = null
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this.currentSessionId = null
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this.isConnected = false
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this.isRunning = false
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this.initializeElements()
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this.setupEventListeners()
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this.connect()
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}
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initializeElements() {
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this.statusIndicator = document.getElementById('status-indicator')
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this.statusText = document.getElementById('status-text')
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this.output = document.getElementById('output')
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this.commandInput = document.getElementById('command-input')
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this.userInput = document.getElementById('user-input')
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this.userInputContainer = document.getElementById('user-input-container')
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this.runBtn = document.getElementById('run-btn')
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this.killBtn = document.getElementById('kill-btn')
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this.sendBtn = document.getElementById('send-btn')
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}
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setupEventListeners() {
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this.runBtn.addEventListener('click', () => this.runCommand())
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this.killBtn.addEventListener('click', () => this.killSession())
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this.sendBtn.addEventListener('click', () => this.sendInput())
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this.commandInput.addEventListener('keypress', (e) => {
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if (e.key === 'Enter' && !this.isRunning) {
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this.runCommand()
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}
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})
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this.userInput.addEventListener('keypress', (e) => {
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if (e.key === 'Enter') {
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this.sendInput()
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}
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})
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}
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connect() {
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:'
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const wsUrl = `${protocol}//${window.location.host}`
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this.ws = new WebSocket(wsUrl)
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this.ws.onopen = () => {
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this.isConnected = true
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this.updateStatus('Connected', true)
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this.addSystemMessage('Connected to server')
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}
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this.ws.onclose = () => {
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this.isConnected = false
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this.updateStatus('Disconnected', false)
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this.addSystemMessage('Disconnected from server. Attempting to reconnect...')
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// Attempt to reconnect after 3 seconds
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setTimeout(() => {
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if (!this.isConnected) {
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this.connect()
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}
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}, 3000)
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}
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this.ws.onerror = (error) => {
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this.addErrorMessage('WebSocket error occurred')
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}
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this.ws.onmessage = (event) => {
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this.handleMessage(JSON.parse(event.data))
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}
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}
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handleMessage(data) {
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switch (data.type) {
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case 'command_started':
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this.isRunning = true
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this.currentSessionId = data.sessionId
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this.updateUIState()
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this.showUserInput()
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this.addSystemMessage(`Started: ${data.command}`)
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break
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case 'output':
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this.addOutput(data.data, data.stream === 'stderr')
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break
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case 'command_finished':
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this.isRunning = false
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this.currentSessionId = null
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this.updateUIState()
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this.hideUserInput()
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this.addSystemMessage(`Process finished with exit code: ${data.exitCode}`)
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break
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case 'error':
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this.addErrorMessage(data.message)
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this.isRunning = false
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this.currentSessionId = null
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this.updateUIState()
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this.hideUserInput()
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break
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}
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}
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runCommand() {
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const command = this.commandInput.value.trim()
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if (!command || !this.isConnected || this.isRunning) return
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this.addCommandMessage(command)
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const sessionId = 'session_' + Date.now()
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this.ws.send(
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JSON.stringify({
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type: 'run_command',
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command: command,
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sessionId: sessionId
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})
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)
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this.commandInput.value = ''
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}
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sendInput() {
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const input = this.userInput.value
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if (!input || !this.currentSessionId) return
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this.addInputMessage(input)
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this.ws.send(
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JSON.stringify({
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type: 'send_input',
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input: input,
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sessionId: this.currentSessionId
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})
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)
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this.userInput.value = ''
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}
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killSession() {
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if (this.currentSessionId) {
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this.ws.send(
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JSON.stringify({
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type: 'kill_session',
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sessionId: this.currentSessionId
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})
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)
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}
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}
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updateStatus(text, connected) {
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this.statusText.textContent = text
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this.statusIndicator.className = connected ? 'status-connected' : 'status-disconnected'
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}
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updateUIState() {
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this.runBtn.disabled = !this.isConnected || this.isRunning
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this.killBtn.disabled = !this.isRunning
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this.commandInput.disabled = !this.isConnected || this.isRunning
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}
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showUserInput() {
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this.userInputContainer.style.display = 'flex'
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this.userInput.focus()
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}
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hideUserInput() {
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this.userInputContainer.style.display = 'none'
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}
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addMessage(content, className) {
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const messageDiv = document.createElement('div')
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messageDiv.className = `message ${className}`
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const timestamp = document.createElement('div')
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timestamp.className = 'timestamp'
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timestamp.textContent = new Date().toLocaleTimeString()
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const contentDiv = document.createElement('pre')
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contentDiv.textContent = content
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messageDiv.appendChild(timestamp)
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messageDiv.appendChild(contentDiv)
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this.output.appendChild(messageDiv)
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this.scrollToBottom()
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}
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addCommandMessage(command) {
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this.addMessage(`$ ${command}`, 'command')
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}
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addInputMessage(input) {
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this.addMessage(`> ${input}`, 'command')
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}
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addOutput(data, isError = false) {
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this.addMessage(data, isError ? 'error' : 'output')
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}
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addSystemMessage(message) {
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this.addMessage(message, 'system')
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}
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addErrorMessage(message) {
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this.addMessage(`Error: ${message}`, 'error')
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}
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scrollToBottom() {
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this.output.scrollTop = this.output.scrollHeight
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}
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}
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// Initialize the interface when the page loads
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document.addEventListener('DOMContentLoaded', () => {
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new PythonWebInterface()
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})
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