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fix: clarify sessions_send delivery semantics
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@@ -206,6 +206,7 @@ Notes:
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- `main` is the canonical direct-chat key; global/unknown are hidden.
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- `messageLimit > 0` fetches last N messages per session (tool messages filtered).
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- `sessions_send` waits for final completion when `timeoutSeconds > 0`.
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- Delivery/announce happens after completion and is best-effort; `status: "ok"` confirms the agent run finished, not that the announce was delivered.
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- `sessions_spawn` starts a sub-agent run and posts an announce reply back to the requester chat.
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- `sessions_spawn` is non-blocking and returns `status: "accepted"` immediately.
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- `sessions_send` runs a reply‑back ping‑pong (reply `REPLY_SKIP` to stop; max turns via `session.agentToAgent.maxPingPongTurns`, 0–5).
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