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rustdesk/src
21pages 740c5358ab rotate ID3D11Texture2D (#9772)
* Rotate ID3D11Texture2D after duplication with d3d11 video processor.
* If display is not rotated, nothing will be created; If the rotation
  fails, it will use the old fallback logic

TODO:
* If changing from Landscape to Landscape(flipped) during capture, the resolution is
  not changed, video service fallback to gdi directly.

Signed-off-by: 21pages <sunboeasy@gmail.com>
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hc
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