提示框改进
This commit is contained in:
Vendored
+1
-162
@@ -1,6 +1,6 @@
|
||||
/*! jQuery UI - v1.10.3 - 2013-10-16
|
||||
* http://jqueryui.com
|
||||
* Includes: jquery.ui.core.js, jquery.ui.widget.js, jquery.ui.mouse.js, jquery.ui.datepicker.js, jquery.ui.slider.js, jquery.ui.effect.js, jquery.ui.effect-bounce.js, jquery.ui.effect-highlight.js, jquery.ui.effect-shake.js
|
||||
* Includes: jquery.ui.core.js, jquery.ui.widget.js, jquery.ui.mouse.js, jquery.ui.datepicker.js, jquery.ui.slider.js, jquery.ui.effect.js, jquery.ui.effect-highlight.js
|
||||
* Copyright 2013 jQuery Foundation and other contributors; Licensed MIT */
|
||||
|
||||
(function( $, undefined ) {
|
||||
@@ -4943,106 +4943,6 @@ $.each( baseEasings, function( name, easeIn ) {
|
||||
})(jQuery);
|
||||
(function( $, undefined ) {
|
||||
|
||||
$.effects.effect.bounce = function( o, done ) {
|
||||
var el = $( this ),
|
||||
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
|
||||
|
||||
// defaults:
|
||||
mode = $.effects.setMode( el, o.mode || "effect" ),
|
||||
hide = mode === "hide",
|
||||
show = mode === "show",
|
||||
direction = o.direction || "up",
|
||||
distance = o.distance,
|
||||
times = o.times || 5,
|
||||
|
||||
// number of internal animations
|
||||
anims = times * 2 + ( show || hide ? 1 : 0 ),
|
||||
speed = o.duration / anims,
|
||||
easing = o.easing,
|
||||
|
||||
// utility:
|
||||
ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
|
||||
motion = ( direction === "up" || direction === "left" ),
|
||||
i,
|
||||
upAnim,
|
||||
downAnim,
|
||||
|
||||
// we will need to re-assemble the queue to stack our animations in place
|
||||
queue = el.queue(),
|
||||
queuelen = queue.length;
|
||||
|
||||
// Avoid touching opacity to prevent clearType and PNG issues in IE
|
||||
if ( show || hide ) {
|
||||
props.push( "opacity" );
|
||||
}
|
||||
|
||||
$.effects.save( el, props );
|
||||
el.show();
|
||||
$.effects.createWrapper( el ); // Create Wrapper
|
||||
|
||||
// default distance for the BIGGEST bounce is the outer Distance / 3
|
||||
if ( !distance ) {
|
||||
distance = el[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
|
||||
}
|
||||
|
||||
if ( show ) {
|
||||
downAnim = { opacity: 1 };
|
||||
downAnim[ ref ] = 0;
|
||||
|
||||
// if we are showing, force opacity 0 and set the initial position
|
||||
// then do the "first" animation
|
||||
el.css( "opacity", 0 )
|
||||
.css( ref, motion ? -distance * 2 : distance * 2 )
|
||||
.animate( downAnim, speed, easing );
|
||||
}
|
||||
|
||||
// start at the smallest distance if we are hiding
|
||||
if ( hide ) {
|
||||
distance = distance / Math.pow( 2, times - 1 );
|
||||
}
|
||||
|
||||
downAnim = {};
|
||||
downAnim[ ref ] = 0;
|
||||
// Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
|
||||
for ( i = 0; i < times; i++ ) {
|
||||
upAnim = {};
|
||||
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
|
||||
|
||||
el.animate( upAnim, speed, easing )
|
||||
.animate( downAnim, speed, easing );
|
||||
|
||||
distance = hide ? distance * 2 : distance / 2;
|
||||
}
|
||||
|
||||
// Last Bounce when Hiding
|
||||
if ( hide ) {
|
||||
upAnim = { opacity: 0 };
|
||||
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
|
||||
|
||||
el.animate( upAnim, speed, easing );
|
||||
}
|
||||
|
||||
el.queue(function() {
|
||||
if ( hide ) {
|
||||
el.hide();
|
||||
}
|
||||
$.effects.restore( el, props );
|
||||
$.effects.removeWrapper( el );
|
||||
done();
|
||||
});
|
||||
|
||||
// inject all the animations we just queued to be first in line (after "inprogress")
|
||||
if ( queuelen > 1) {
|
||||
queue.splice.apply( queue,
|
||||
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
|
||||
}
|
||||
el.dequeue();
|
||||
|
||||
};
|
||||
|
||||
})(jQuery);
|
||||
(function( $, undefined ) {
|
||||
|
||||
$.effects.effect.highlight = function( o, done ) {
|
||||
var elem = $( this ),
|
||||
props = [ "backgroundImage", "backgroundColor", "opacity" ],
|
||||
@@ -5078,64 +4978,3 @@ $.effects.effect.highlight = function( o, done ) {
|
||||
};
|
||||
|
||||
})(jQuery);
|
||||
(function( $, undefined ) {
|
||||
|
||||
$.effects.effect.shake = function( o, done ) {
|
||||
|
||||
var el = $( this ),
|
||||
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
|
||||
mode = $.effects.setMode( el, o.mode || "effect" ),
|
||||
direction = o.direction || "left",
|
||||
distance = o.distance || 20,
|
||||
times = o.times || 3,
|
||||
anims = times * 2 + 1,
|
||||
speed = Math.round(o.duration/anims),
|
||||
ref = (direction === "up" || direction === "down") ? "top" : "left",
|
||||
positiveMotion = (direction === "up" || direction === "left"),
|
||||
animation = {},
|
||||
animation1 = {},
|
||||
animation2 = {},
|
||||
i,
|
||||
|
||||
// we will need to re-assemble the queue to stack our animations in place
|
||||
queue = el.queue(),
|
||||
queuelen = queue.length;
|
||||
|
||||
$.effects.save( el, props );
|
||||
el.show();
|
||||
$.effects.createWrapper( el );
|
||||
|
||||
// Animation
|
||||
animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
|
||||
animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
|
||||
animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
|
||||
|
||||
// Animate
|
||||
el.animate( animation, speed, o.easing );
|
||||
|
||||
// Shakes
|
||||
for ( i = 1; i < times; i++ ) {
|
||||
el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
|
||||
}
|
||||
el
|
||||
.animate( animation1, speed, o.easing )
|
||||
.animate( animation, speed / 2, o.easing )
|
||||
.queue(function() {
|
||||
if ( mode === "hide" ) {
|
||||
el.hide();
|
||||
}
|
||||
$.effects.restore( el, props );
|
||||
$.effects.removeWrapper( el );
|
||||
done();
|
||||
});
|
||||
|
||||
// inject all the animations we just queued to be first in line (after "inprogress")
|
||||
if ( queuelen > 1) {
|
||||
queue.splice.apply( queue,
|
||||
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
|
||||
}
|
||||
el.dequeue();
|
||||
|
||||
};
|
||||
|
||||
})(jQuery);
|
||||
|
||||
Reference in New Issue
Block a user