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fix(client): serialize X11 keyboard grab and debounce focus feedback (#14836)
* fix(client): serialize X11 keyboard grab and debounce focus feedback When two RustDesk sessions run fullscreen on separate monitors on Linux/X11, keyboard input gets stuck on the wrong session or stops working entirely. This happens because each Flutter isolate calls change_grab_status concurrently, racing on KEYBOARD_HOOKED and the rdev grab channel. Additionally, XGrabKeyboard causes a focus-change feedback loop: grab shifts focus away from the Flutter window, triggering PointerExit, which releases the grab, restoring focus, triggering PointerEnter, which re-grabs -- cycling at ~10 Hz and blocking keyboard input. Fix by: - Serializing grab transitions with a mutex and tracking the owning session (by lc.session_id), so a stale Wait from session A cannot clobber session B's freshly acquired grab. - Debouncing Wait events (300 ms) from the same session that just acquired the grab, breaking the X11 focus feedback loop. - Refreshing the debounce timer on idempotent Run calls (enterView while already owner), keeping the grab stable during normal use. Signed-off-by: Sergiusz Michalik <github@latens.me> * fix(client): add deferred release and dedup for debounced Wait When a Wait is debounced (within 300ms of grab acquisition), schedule a deferred release thread that re-checks after the debounce window. If no new Run refreshed the grab, the deferred thread releases it, ensuring a genuine leave within the debounce window is not lost. Add a deferred_pending flag to GrabOwnerState to prevent spawning redundant threads during the X11 focus feedback loop. Signed-off-by: Sergiusz Michalik <github@latens.me> * fix(client): use window-scoped ID and fix deferred-release re-arming Address PR review feedback: - Use per-window UUID instead of connection-scoped lc.session_id so two windows viewing the same peer get distinct grab owners - Reset deferred_pending on both idempotent Run refresh and owner handoff, so a subsequent Wait can always spawn a fresh timer - Replace manual Default impl with derive * fix(client): recover from poisoned mutex instead of panicking * docs: clarify cross-platform rationale for GrabOwnerState * fix(client): only clear deferred_pending when timer snapshot matches * fix(client): use full u128 window ID, downgrade grab logs to debug - Widen GrabOwnerState.owner to u128 to avoid theoretical collision from truncating a 128-bit UUID to 64 bits - Downgrade all grab transition log::info! to log::debug! to reduce log noise during routine window switches - Clear deferred_pending on post-debounce release path to maintain the "deferred_pending => timer in flight" invariant * fix(client): gate GRAB_DEBOUNCE_MS with cfg(target_os = "linux") * fix(grab): release grabbed keys without clobbering new owner state Signed-off-by: fufesou <linlong1266@gmail.com> * fix(keyboard): Simple refactor Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: Sergiusz Michalik <github@latens.me> Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: fufesou <linlong1266@gmail.com>
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commit
7308c448f1
@@ -605,21 +605,30 @@ pub fn session_handle_flutter_raw_key_event(
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}
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}
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// SyncReturn<()> is used to make sure enter() and leave() are executed in the sequence this function is called.
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//
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// If the cursor jumps between remote page of two connections, leave view and enter view will be called.
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// session_enter_or_leave() will be called then.
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// As rust is multi-thread, it is possible that enter() is called before leave().
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// This will cause the keyboard input to take no effect.
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// As Rust is multi-threaded, enter() can be called before leave().
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// The Rust-side grab ownership state filters stale transitions.
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pub fn session_enter_or_leave(_session_id: SessionID, _enter: bool) -> SyncReturn<()> {
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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if let Some(session) = sessions::get_session_by_session_id(&_session_id) {
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let keyboard_mode = session.get_keyboard_mode();
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// Use the full per-window UUID (not lc.session_id which is per-connection)
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// so that two windows viewing the same peer get distinct grab owners.
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let window_id = _session_id.as_u128();
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if _enter {
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set_cur_session_id_(_session_id, &keyboard_mode);
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session.enter(keyboard_mode);
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crate::keyboard::client::change_grab_status(
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crate::common::GrabState::Run,
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&keyboard_mode,
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window_id,
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);
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} else {
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session.leave(keyboard_mode);
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crate::keyboard::client::change_grab_status(
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crate::common::GrabState::Wait,
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&keyboard_mode,
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window_id,
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);
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}
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}
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SyncReturn(())
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223
src/keyboard.rs
223
src/keyboard.rs
@@ -82,8 +82,67 @@ lazy_static::lazy_static! {
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pub mod client {
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use super::*;
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/// Tracks grab ownership and serializes transitions across threads.
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///
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/// Multiple Flutter isolates (one per session window) call
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/// `change_grab_status(Run/Wait)` concurrently. Without serialization a
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/// stale `Wait` from session A can clobber session B's freshly acquired
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/// grab on any desktop OS.
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///
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/// Windows and macOS are less susceptible in practice because the Flutter
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/// side triggers `enterView` only after a mouse click inside the window,
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/// but we cannot rely on that. On Linux/X11, `XGrabKeyboard` can also
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/// cause a focus-change feedback loop (~10 Hz), so `last_grab` debounces
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/// spurious `Wait` events that arrive shortly after a `Run`.
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#[derive(Default)]
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struct GrabOwnerState {
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owner: Option<u128>,
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last_grab: Option<std::time::Instant>,
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/// True while a deferred-release thread is in flight. Prevents
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/// spawning redundant threads during the X11 feedback loop.
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deferred_pending: bool,
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}
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/// How long after a grab acquisition we suppress Wait from the same session.
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/// Must exceed one full X11 feedback cycle (~100 ms: 50 ms enable + 50 ms disable).
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#[cfg(target_os = "linux")]
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const GRAB_DEBOUNCE_MS: u128 = 300;
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lazy_static::lazy_static! {
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static ref IS_GRAB_STARTED: Arc<Mutex<bool>> = Arc::new(Mutex::new(false));
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static ref GRAB_STATE: Arc<Mutex<GrabOwnerState>> = Arc::new(Mutex::new(GrabOwnerState::default()));
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}
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#[cfg(target_os = "linux")]
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lazy_static::lazy_static! {
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static ref GRAB_OP_LOCK: Mutex<()> = Mutex::new(());
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}
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#[cfg(target_os = "linux")]
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fn apply_run_grab_if_owner(session_id: u128, disable_first: bool) {
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let _lock = GRAB_OP_LOCK.lock().unwrap();
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let gs = GRAB_STATE.lock().unwrap();
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if gs.owner != Some(session_id) {
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return;
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}
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drop(gs);
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if disable_first {
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log::debug!("[grab] handoff: disable_grab before re-grab");
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rdev::disable_grab();
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}
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rdev::enable_grab();
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}
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#[cfg(target_os = "linux")]
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fn disable_grab_if_released() {
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let _lock = GRAB_OP_LOCK.lock().unwrap();
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let should_disable = {
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let gs = GRAB_STATE.lock().unwrap();
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gs.owner.is_none() && gs.last_grab.is_none()
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};
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if should_disable {
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rdev::disable_grab();
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}
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}
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pub fn start_grab_loop() {
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@@ -96,36 +155,167 @@ pub mod client {
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}
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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pub fn change_grab_status(state: GrabState, keyboard_mode: &str) {
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pub fn change_grab_status(state: GrabState, keyboard_mode: &str, session_id: u128) {
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#[cfg(feature = "flutter")]
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if !IS_RDEV_ENABLED.load(Ordering::SeqCst) {
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return;
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}
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// Serialize transitions so a stale `Wait` from a previous owner cannot
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// clobber a fresh `Run` from a different session window.
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let mut release_after_unlock = None;
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#[cfg(target_os = "linux")]
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let mut run_grab_after_unlock = None;
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#[cfg(target_os = "linux")]
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let mut disable_after_unlock = false;
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let mut gs = GRAB_STATE.lock().unwrap();
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match state {
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GrabState::Ready => {}
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GrabState::Run => {
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#[cfg(windows)]
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update_grab_get_key_name(keyboard_mode);
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// Idempotent: if this session already owns the grab, just
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// refresh the debounce timer (proves the session is still
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// actively focused) and skip the actual grab call.
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if gs.owner == Some(session_id) {
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gs.last_grab = Some(std::time::Instant::now());
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// Reset so the next Wait can spawn a fresh deferred-release
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// timer with an up-to-date snapshot of last_grab.
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gs.deferred_pending = false;
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log::debug!(
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"[grab] Run(0x{:x}): already owner, refresh debounce",
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session_id
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);
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return;
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}
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log::debug!(
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"[grab] Run(0x{:x}): prev_owner={}, mode={}",
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session_id,
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gs.owner
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.map_or("none".to_string(), |id| format!("0x{:x}", id)),
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keyboard_mode,
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);
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#[cfg(any(target_os = "windows", target_os = "macos", target_os = "linux"))]
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KEYBOARD_HOOKED.swap(true, Ordering::SeqCst);
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KEYBOARD_HOOKED.store(true, Ordering::SeqCst);
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#[cfg(target_os = "linux")]
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rdev::enable_grab();
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let had_owner = gs.owner.is_some();
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gs.owner = Some(session_id);
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gs.last_grab = Some(std::time::Instant::now());
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// Invalidate any in-flight deferred release from the previous
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// owner so it cannot suppress a fresh timer for the new owner.
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gs.deferred_pending = false;
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#[cfg(target_os = "linux")]
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{
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run_grab_after_unlock = Some(had_owner);
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}
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}
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GrabState::Wait => {
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// Drop stale `Wait` events that do not correspond to the
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// current grab owner. This prevents a late PointerExit from
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// session A from releasing session B's freshly acquired grab.
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if gs.owner != Some(session_id) {
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log::debug!(
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"[grab] Wait(0x{:x}): ignored, owner={}",
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session_id,
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gs.owner
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.map_or("none".to_string(), |id| format!("0x{:x}", id)),
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);
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return;
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}
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// Debounce: on Linux/X11, XGrabKeyboard causes a focus-change
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// feedback loop (grab -> PointerExit -> ungrab -> PointerEnter ->
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// grab -> ...). Suppress Wait if the grab was acquired recently
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// by this same session -- it is X11 feedback, not a real leave.
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// A deferred release is scheduled so that a genuine leave within
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// the debounce window is not permanently lost.
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#[cfg(target_os = "linux")]
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if let Some(t) = gs.last_grab {
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let elapsed = t.elapsed().as_millis();
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if elapsed < GRAB_DEBOUNCE_MS {
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if !gs.deferred_pending {
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log::debug!(
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"[grab] Wait(0x{:x}): debounced ({}ms < {}ms), scheduling deferred release",
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session_id, elapsed, GRAB_DEBOUNCE_MS,
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);
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gs.deferred_pending = true;
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let remaining = (GRAB_DEBOUNCE_MS - elapsed) as u64 + 50;
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let snapshot = gs.last_grab;
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let mode = keyboard_mode.to_string();
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std::thread::spawn(move || {
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std::thread::sleep(std::time::Duration::from_millis(remaining));
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let release_keys = {
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let mut gs = GRAB_STATE.lock().unwrap();
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// Release only if no new Run has refreshed the grab since.
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if gs.owner == Some(session_id) && gs.last_grab == snapshot {
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let to_release = take_remote_keys();
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gs.deferred_pending = false;
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log::debug!(
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"[grab] Wait(0x{:x}): deferred release",
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session_id
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);
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KEYBOARD_HOOKED.store(false, Ordering::SeqCst);
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gs.owner = None;
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gs.last_grab = None;
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Some(to_release)
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} else {
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log::debug!(
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"[grab] Wait(0x{:x}): deferred release cancelled (grab refreshed)",
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session_id,
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);
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None
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}
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};
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if let Some(to_release) = release_keys {
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disable_grab_if_released();
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release_remote_keys_for_events(&mode, to_release);
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}
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});
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} else {
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log::debug!(
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"[grab] Wait(0x{:x}): debounced, deferred release already pending",
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session_id,
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);
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}
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return;
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}
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}
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log::debug!("[grab] Wait(0x{:x}): releasing grab", session_id);
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#[cfg(windows)]
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rdev::set_get_key_unicode(false);
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release_remote_keys(keyboard_mode);
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#[cfg(any(target_os = "windows", target_os = "macos", target_os = "linux"))]
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KEYBOARD_HOOKED.swap(false, Ordering::SeqCst);
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KEYBOARD_HOOKED.store(false, Ordering::SeqCst);
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gs.owner = None;
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gs.last_grab = None;
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gs.deferred_pending = false;
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release_after_unlock = Some(take_remote_keys());
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#[cfg(target_os = "linux")]
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rdev::disable_grab();
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{
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disable_after_unlock = true;
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}
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}
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GrabState::Exit => {}
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}
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drop(gs);
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#[cfg(target_os = "linux")]
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{
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if disable_after_unlock {
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disable_grab_if_released();
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}
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if let Some(disable_first) = run_grab_after_unlock {
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apply_run_grab_if_owner(session_id, disable_first);
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}
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}
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if let Some(to_release) = release_after_unlock {
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release_remote_keys_for_events(keyboard_mode, to_release);
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}
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}
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pub fn process_event(keyboard_mode: &str, event: &Event, lock_modes: Option<i32>) {
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@@ -341,7 +531,6 @@ fn notify_exit_relative_mouse_mode() {
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flutter::push_session_event(&session_id, "exit_relative_mouse_mode", vec![]);
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}
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/// Handle relative mouse mode shortcuts in the rdev grab loop.
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/// Returns true if the event should be blocked from being sent to the peer.
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#[cfg(feature = "flutter")]
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@@ -540,10 +729,12 @@ pub fn is_long_press(event: &Event) -> bool {
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return false;
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}
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pub fn release_remote_keys(keyboard_mode: &str) {
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// todo!: client quit suddenly, how to release keys?
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let to_release = TO_RELEASE.lock().unwrap().clone();
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TO_RELEASE.lock().unwrap().clear();
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fn take_remote_keys() -> HashMap<Key, Event> {
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let mut to_release = TO_RELEASE.lock().unwrap();
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std::mem::take(&mut *to_release)
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}
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fn release_remote_keys_for_events(keyboard_mode: &str, to_release: HashMap<Key, Event>) {
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for (key, mut event) in to_release.into_iter() {
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event.event_type = EventType::KeyRelease(key);
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client::process_event(keyboard_mode, &event, None);
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@@ -558,6 +749,12 @@ pub fn release_remote_keys(keyboard_mode: &str) {
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}
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}
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#[allow(dead_code)]
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pub fn release_remote_keys(keyboard_mode: &str) {
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// todo!: client quit suddenly, how to release keys?
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release_remote_keys_for_events(keyboard_mode, take_remote_keys());
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}
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pub fn get_keyboard_mode_enum(keyboard_mode: &str) -> KeyboardMode {
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match keyboard_mode {
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"map" => KeyboardMode::Map,
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@@ -748,7 +945,6 @@ pub fn event_to_key_events(
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) -> Vec<KeyEvent> {
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peer.retain(|c| !c.is_whitespace());
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let mut key_event = KeyEvent::new();
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update_modifiers_state(event);
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match event.event_type {
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@@ -761,6 +957,7 @@ pub fn event_to_key_events(
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_ => {}
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}
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let mut key_event = KeyEvent::new();
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key_event.mode = keyboard_mode.into();
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let mut key_events = match keyboard_mode {
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@@ -870,12 +870,14 @@ impl<T: InvokeUiSession> Session<T> {
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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pub fn enter(&self, keyboard_mode: String) {
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keyboard::client::change_grab_status(GrabState::Run, &keyboard_mode);
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let session_id = self.lc.read().unwrap().session_id as u128;
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keyboard::client::change_grab_status(GrabState::Run, &keyboard_mode, session_id);
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}
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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pub fn leave(&self, keyboard_mode: String) {
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keyboard::client::change_grab_status(GrabState::Wait, &keyboard_mode);
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let session_id = self.lc.read().unwrap().session_id as u128;
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keyboard::client::change_grab_status(GrabState::Wait, &keyboard_mode, session_id);
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}
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// flutter only TODO new input
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